Adobe Lightroom is known to be a disappointingly slow post-processing tool, especially when it comes to basic operations such as importing, preview generation and image culling, as well as more advanced operations that involve using features such as spot healing. Adobe’s development team is aware of these issues and the company says that it is committed in delivering updates that will make Lightroom faster. The latest version of Lightroom Classic CC 7.2 has been delivered a couple of days ago and it seems like this release is mostly focused on improving Lightroom performance. I decided to see how much faster Lightroom has actually gotten by measuring its performance on a typical laptop, as well as on a desktop PC. Let’s take a look at how Lightroom 6 and CC 7.1 stack up against the most current version CC 7.2.
It seems only a short while ago when I was undecided on the RAW processing software that would replace Lightroom. I shortlisted several potential alternatives – Capture One Pro, RawTherapee, DxO Optics and Darktable among others – but was able to try out only Capture One Pro properly. A demo version 10 of Capture One gave me 30 days to test it, after which I was able to continue evaluation by signing up for a beta copy of version 11. After using Capture One for several weeks, I made a decision to stick with it despite its hefty price tag. Now seems to be the right time to publish this, with the last standalone version of Lightroom 6.14, having just been released. Needless to say, my attempts at using other software I listed earlier were quite lukewarm. So to the reader who is here expecting a comparison between different alternatives to Lightroom, this post is unfortunately not it. Instead this post documents my migration from Lightroom to Capture One.
A friend of mine texted me with a question on how he can upgrade from his Lightroom 5 copy to Lightroom 6 this weekend. He told me that he was frustrated with his online Adobe experience, since he could not find the standalone version – every search lead him to the Creative Cloud (CC) subscription model, which he did not want to buy. I immediately thought that he was simply overlooking something, so I decided to give it a quick go on my mobile phone. I typed “Adobe Lightroom 6 Upgrade” in Google, which took me to all kinds of places, none of which offered an upgrade option to Lightroom 6, only CC offers.
One of the biggest frustrations with Lightroom’s built-in watermarking tool, is the fact that it often ends up making watermarks appear too soft / blurry, especially when extracting smaller JPEG images. This happens due to Lightroom’s rather poor implementation of watermarking on images. Not only does Lightroom seem to apply sharpening to images before adding a watermark, but also, the resizing algorithm used by the software appears to be pretty bad. No matter what image dimensions one chooses, Adobe has not provided a way to turn off scaling in Watermark Editor, even if one provides transparent PNG / GIF images with the correct dimensions. For this reason, many photographers end up using Photoshop for adding watermarks to images, which certainly does take more time and effort, but certainly delivers much sharper results in comparison. After seeing poor watermarking results, I decided to look into alternative methods to see if there is a way to make watermarks sharper using the same tools. After some experimentation, I came up with two methods that ended up working well and that’s what I am going to share with our readers in this article.
While it seems that adding watermarks to images does little nowadays to deter image theft, watermarks can still be very useful for photographers and business owners for promoting their work and their brands across websites and social media. Unfortunately, for those who are just starting out, adding a simple watermark to images can be a rather painful experience, especially if they are not already familiar with the process using such software tools as Photoshop. Thankfully, Adobe has made it easy to add watermarks to images in Lightroom, allowing one to not only add a watermark to a single image, but also to apply it to all images during the export process, which can save a lot of time and frustration when dealing with batches of images. In this article, I will show how to use the built-in watermark tool that is readily available in Lightroom in order to quickly add watermarks to images.
Although we have already published a detailed review of the JPEGmini Pro software a while ago, a number of readers have reached out to me, asking how to effectively use the software, specifically when extracting images for clients from Lightroom. I have now been using JPEGmini for over a year and both Lola and I have been extracting images from Lightroom in a specific way to get the highest quality JPEG images to our clients, while retaining the smallest file size possible. Previously, we would extract everything at particular resolutions (typically 2048 for smaller JPEGs and full size for print) using 100% JPEG compression for the full sized images for the best possible quality, but extracting hundreds and sometimes even thousands of images turned out to be a headache when it came to storage and file transmission. With JPEGmini, we were able to continue delivering the best images to our clients, with a much smaller footprint. This resulted in both time and cost savings in the long run for us, as we did not have to deal with time-consuming uploads and large USB drives. In this article, I will show how both Lola and I we have been utilizing JPEGmini as part of our Lightroom workflow.
Ever since I started using Lightroom back in 2007, I have been keeping a backup of every single version on my computer, making sure that I had the latest version of that particular release. With the very first version of Lightroom having a few issues and not having 64-bit architecture support, I ended up deleting it, so the first release of Lightroom I actually preserved was Lightroom 2 (the latest build of that release was Lightroom 2.7). The next stable build I preserved was Lightroom 3.6. From there, it was Lightroom 4.4 that I used the most before Adobe released Lightroom 5. With the release of LR 5, Adobe introduced Lightroom CC, which was the first cloud version of Lightroom. From there, Lightroom CC 2014 was rolled out, which was equivalent to version 5.4 of LR standalone. The big release was Lightroom 6 (CC 2015), which is the most current version, the latest release being Lightroom 6.6.1, or Lightroom CC 2015.6.1 if you use the cloud version of the software. So what do you do when you have all these versions of the software? Well, I installed them all on my Windows 10 PC and decided to give them all a try and see how much Adobe has been improving the performance of the software over the years. The results are quite interesting to say the least!
Today Adobe released a bunch of updates to its Creative Cloud suite, along with a new Lightroom 6.4 update. Aside from the regular bugfixes and new camera and lens profiles, Adobe introduced a new feature to its panorama stitching option within Lightroom called “Boundary Warp”, which is basically a tool that allows straightening the curves we usually see in panoramas. As we have seen before, while bugfixes and camera / lens profiles are available for all versions, new features are only available for Creative Cloud subscribers, so the Lightroom 6.4 standalone update won’t include the “Boundary Warp” feature. In addition, Adobe promises to double the speed of the panorama merging process, as well as much faster thumbnail updates when settings are copy pasted to multiple images at once. I have been running Lightroom CC 2015.4 for a few hours today and while I cannot yet state if it is more stable than the previous version, the panorama stitching process is indeed much faster in comparison. Let’s take a look at the new “Boundary Warp” update in more detail.
After a huge backlash from its user base when Adobe released a very buggy Lightroom update featuring its new Import tool, the company officially apologized and promised not only to address the bugs, but also to bring back the old Import tool and all the features it previously had. It took a bit of time, but the update is finally out! After testing the new CC 2015.3 release, I am pleased to see much better performance, particularly when using a dual monitor setup (the previous release was extremely buggy in a dual monitor setup). In addition to fixing a slew of bugs, Adobe also provided a rather big list of newly supported cameras and lenses.
Back in April, Adobe introduced the sixth version of Adobe Photoshop Lightroom, which came with a number of new features, as highlighted in our Lightroom 6 announcement article. Since then, Adobe updated the software once with a relatively large release in mid-June, which was the first sub-version release for both CC (2015.1) and standalone (6.1). I have been using Lightroom 6 rather heavily for my work and I have found a few bugs and performance issues, which I would like to share with our readers. If you have identified other bugs or performance problems, please let us know in the comments section below!