Adobe Lightroom is known to be a disappointingly slow post-processing tool, especially when it comes to basic operations such as importing, preview generation and image culling, as well as more advanced operations that involve using features such as spot healing. Adobe’s development team is aware of these issues and the company says that it is committed in delivering updates that will make Lightroom faster. The latest version of Lightroom Classic CC 7.2 has been delivered a couple of days ago and it seems like this release is mostly focused on improving Lightroom performance. I decided to see how much faster Lightroom has actually gotten by measuring its performance on a typical laptop, as well as on a desktop PC. Let’s take a look at how Lightroom 6 and CC 7.1 stack up against the most current version CC 7.2.
A while ago, Adobe finally added Graphics Processing Unit (GPU) Acceleration to its Lightroom post-processing software. It was exciting news, as many photographers could not wait to take advantage of their fast GPU cards in order to speed up Lightroom, which was getting painfully slower with each new release. Unfortunately, GPU acceleration turned out to be a painful feature for many Lightroom users overtime, because they either saw no benefit at all, or saw very few improvements of it in their post-processing work. In this article, we will explore GPU acceleration in more detail and explain what it is used for and when it is of no use.
Following Adobe’s announcement of two new versions of Lightroom, there has been some confusion about the exact purpose of each one. Many photographers on Adobe’s subscription plan are looking forward to using the new version of Lightroom and gaining the most recent feature set. But, which one is the new version? The two new options are called “Lightroom Classic” and “Lightroom CC,” and they’re quite different from one another. In fact, I suspect that many photographers won’t even use Lightroom CC at all, and they’ll stick entirely to Lightroom Classic. Below, I’ll outline the differences between the two.
Here’s some worrying news: Google just abandoned Nik’s software suite — the same Nik suite that it bought five years ago, and the same Nik suite that it started offering for free in March of 2016. What does this mean for the world of photography software? One discontinued product might not seem like a big deal, and you may not even be a Nik user, but this development should worry any digital photographer.
Without a doubt, Lightroom is a powerful software package for editing images. But did you know that it is also one of the most preferred tools to stitch panoramic images? Ever since Adobe released Lightroom 6 and CC, the capability to stitch images into DNG files has been integrated right into the product core. If in the past one would have to either use Adobe Photoshop or third party software such as PTGui to stitch panoramas, with the latest versions of Lightroom, one can easily stitch single row and even multi-row panoramas directly from Lightroom. In this article, we will demonstrate how one can successfully stitch panoramas in Lightroom and explain why the use of Lightroom specifically might be a preferred method when compared to other third party tools on the market.
Adobe Lightroom is a massive, lumbering behemoth of photography software with enough functions and processes to make any photographer go crazy. At the simplest level, though, Lightroom was created to help you do just three things: sort your photos, post-process them, and export them. On Photography Life alone, we already have more than 100 articles about Lightroom — the equivalent of several books — and other websites have countless more. Clearly, it’s an important topic to learn, whether you’re just starting out or you’re an advanced photographer. In this guide, I will go over the process of using Lightroom for beginners, from start to finish, including tips on the topics that tend to confuse people the most.
Ever since I started using Lightroom back in 2007, I have been keeping a backup of every single version on my computer, making sure that I had the latest version of that particular release. With the very first version of Lightroom having a few issues and not having 64-bit architecture support, I ended up deleting it, so the first release of Lightroom I actually preserved was Lightroom 2 (the latest build of that release was Lightroom 2.7). The next stable build I preserved was Lightroom 3.6. From there, it was Lightroom 4.4 that I used the most before Adobe released Lightroom 5. With the release of LR 5, Adobe introduced Lightroom CC, which was the first cloud version of Lightroom. From there, Lightroom CC 2014 was rolled out, which was equivalent to version 5.4 of LR standalone. The big release was Lightroom 6 (CC 2015), which is the most current version, the latest release being Lightroom 6.6.1, or Lightroom CC 2015.6.1 if you use the cloud version of the software. So what do you do when you have all these versions of the software? Well, I installed them all on my Windows 10 PC and decided to give them all a try and see how much Adobe has been improving the performance of the software over the years. The results are quite interesting to say the least!
With so many editing / post-processing software packages on the market today, photographers might find it rather difficult to go through them all and compare key features in order to pick something that would ultimately work for their needs. Many of us go through that stage, especially when starting out. What is the best software for photo editing? What features does it have? Is it easy to learn and how much does it cost? These are just some of the questions photographers seek answers for. While John Bosley and I have been working hard on producing our PL Level 1: Post-Processing Basics course, we have decided to share one of the charts that we will be including in the course with our readers, which compares the most popular non-destructive editing tools on the market. It took us a while to compile all this data, since there are so many different features and considerations one must go through to make a meaningful comparison. The chart has not been fully finalized yet, since we are currently looking for your feedback and ideas, so that we can hopefully make the chart complete and comprehensive enough for those who are interested in such a comparison.
As we already mentioned in the previous article “Where are my Mid-tones?“, most raw converters apply some hidden adjustments to a raw shot, often resulting in a bumped mid-tone, clipped highlights, and compressed shadows. This is done to make the shot look good, but can also lead to all sorts of confusion. If you are using or planning to use some raw converter, you may want to know what “beautifiers” it applies, and their price.
Today Adobe released a bunch of updates to its Creative Cloud suite, along with a new Lightroom 6.4 update. Aside from the regular bugfixes and new camera and lens profiles, Adobe introduced a new feature to its panorama stitching option within Lightroom called “Boundary Warp”, which is basically a tool that allows straightening the curves we usually see in panoramas. As we have seen before, while bugfixes and camera / lens profiles are available for all versions, new features are only available for Creative Cloud subscribers, so the Lightroom 6.4 standalone update won’t include the “Boundary Warp” feature. In addition, Adobe promises to double the speed of the panorama merging process, as well as much faster thumbnail updates when settings are copy pasted to multiple images at once. I have been running Lightroom CC 2015.4 for a few hours today and while I cannot yet state if it is more stable than the previous version, the panorama stitching process is indeed much faster in comparison. Let’s take a look at the new “Boundary Warp” update in more detail.